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Rubik's Cube Timer

A free speedcubing timer with random-state scrambles for the 3x3, 2x2 and Pyraminx. Works on phone and desktop.

3x3 scramble

Generating scramble…

Solve this scramble

0.00
Hold space, release to start

Solves0
Best–
Mean–
ao5–best –
ao12–best –
ao100–best –
3x3 times (0)
#Timeao5ao12Actions

How to Use the Cube Timer

  1. Pick your puzzle (3x3, 2x2 or Pyraminx) and scramble it with the moves at the top. Hold a cube with white on top and green in front, or a Pyraminx with yellow on the bottom and green in front. The picture shows what the scrambled puzzle should look like.
  2. Inspect it if you like. Turn on 15-second inspection to practice like a competition. The countdown starts when you press and release once.
  3. Hold the space bar (or touch and hold the timer on a phone) until the time turns green, then release to start.
  4. Stop the timer by pressing any key or tapping the screen as soon as the cube is solved.

Each time is saved with its scramble. Mark a solve as +2 or DNF in the list if you forgot a penalty, or delete it. A new scramble appears as soon as you stop.

What Do ao5 and ao12 Mean?

ao5 is your average of 5: the last five solves with the fastest and slowest left out, then averaged. That's the same format the World Cube Association uses to rank most events. ao12 does the same with 12 solves, and ao100 leaves out the best and worst five. Because one lucky or unlucky solve is dropped, averages tell you your real speed much better than a single time.

For example, times of 21.40, 18.95, 24.10, 20.33 and 19.72 seconds give an ao5 of 20.48, the mean of 21.40, 20.33 and 19.72. A DNF counts as the slowest time. One DNF in an ao5 is dropped like any other worst time, but two make the whole average a DNF.

About the Scrambles

Every scramble is random-state: the timer picks a completely random position, every possible one equally likely, then works out a short sequence of moves that produces it. Official WCA scrambles are random-state too, which avoids the easy patterns that random move sequences tend to leave. Our scrambles aren't the WCA's own program (TNoodle), so lengths and a few details differ.

Get Faster: What to Practice at Your Speed

Your averageFocus on
Over 1 minuteA faster last layer with 2-look OLL and 2-look PLL
30–60 secondsPairing corners and edges together with F2L
Under 30 secondsFull PLL, then full OLL. See all Rubik's Cube algorithms.

FAQ

Does it save my times?

Yes, in this browser on this device. Nothing is sent to us. Use Export CSV to keep a copy or move your times somewhere else.

Does it work offline?

Yes. Once the page has loaded, scrambles and timing run entirely on your device.

Which puzzles does it scramble?

The 3x3, the 2x2 and the Pyraminx, each with its own list of times and averages. You can still time any other puzzle. Just ignore the scramble.